Warung Bebas

Sunday, 30 June 2013

MP3 Indonesia Gratis

Download lagu-lagu MP3 Indonesia Gratis dan terbaru tahun 2013. Lagu-lagunya terdiri dari :

1. Cakra Khan (Kompilasi) (4 Lagu)

Cakra Khan Kompilasi     Klik Disini untuk mendownload

2.  Fatin - Aku memilih Setia

Fatin - Aku memilih Setia   Klik Disini untuk mendownload

3. Butiran Debu (2 Lagu)

Butiran Debu   Klik Disini untuk mendownload

4. Album Raisa (4 Lagu)
Album Raisa   Klik Disini untuk mendownload

Saturday, 29 June 2013

Pengumuman UKG 2013

Uji Kompetensi Guru (UKG) Online 2013 telah diselenggarakan pada 3-15 Juni 2013 kemarin secara serentak di seluruh Indonesia. Dalam UKG tahun ini, tak kurang dari 625,312 guru di seluruh Indonesia mengikuti sebuah tes untuk mendapatkan sertifikasi guru ini. Kemdikbud Pengumuman Hasil UKG Online 2013.

Kini setelah menjalani tes UKG Online 2013, ratusan ribu guru di seluruh Indonesia menantikan Hasil UKG Online 2013. 

Perlu diketahui bahwasanya UKG tahun ini berbeda dengan tahun sebelumnya, walau sama-sama memakai sistem yang sama tapi peserta UKG 2013 tidak bisa langsung melihat nilai yang diperolehnya. Nantinya, Hasil UKG akan menjadi salah satu pertimbangan penetapan peserta sertifikasi 2013 melalui jalur Pendidikan dan Latihan Profesi Guru (PLPG). Setelah mengikuti dan lulus PLPG yang dilaksanakan kurang lebih selama 12 hari, guru mendapatkan sertifikat pendidik. Setelah itu, guru berhak mendapatkan Tunjangan Profesi Pendidikan (TPP) sebesar satu kali gaji pokok untuk guru PNS dan Rp. 1,5 juta untuk guru Non PNS. 

Kementerian Pendidikan dan Kebudayaan (Kemendikbud) memastikan bahwa untuk tahun 2013 ini kouta sertifikasi guru ditambah menjadi 350 ribu guru setelah sebelumnya direncanakan 250 ribu guru.

Untuk Guru yang lulus UKG 2013 akan berlanjut mengikuti PLPG 2013 yang direncanakan mulai Agustus 2013 mendatang. Sedangkan bagi guru yang tidak lolos UKG tahun ini, harus mengulang kembali ujian mengikuti UKG 2014.

Hasil UKG 2013 rencananya akan diumumkan pada 30 Juni 2013 mendatang oleh Pusbangprodik BPSDMP Kemdikbud di alamat :

PENGUMUMAN UKG 2013

 atau   

PENGUMUMAN UKG 2013

Semoga Bermanfaat

Friday, 31 May 2013

Spring Gamers

Is this brilliant? Yes, this is brilliant.

Tuesday, 28 May 2013

"Tropes Vs Women" Releases Episode 2

Oh hey, look at that:

I'm on my way to work right now, so I'll be watching in-full and commenting further later. For now, have at it:

UPDATE 1: Work was canceled, video watched, comments below the jump:

UPDATE 2: Some vengeful asshats have (apparently) gotten the clip taken down by exploiting YouTube's draconian TOS. A written transcript is still available HERE. Obviously, as soon as I see where it goes back up, I'll repost. People with mirrored links are welcome to post them in the comments until then.





So, then...

In many ways, I feel like this episode was a really solid reaction to the "where's the new substance?" critiques of the first one - much more in depth, much more focused on the "why is this problematic?" aspects, etc. Everything from 22:35 on, in particular, should serve as an answer to the "misandry is just as bad!!!" fools; laying out how patriarchy is also disempowering to men.

Honestly, though? I actually feel like she wasn't hard enough on some of this; particularly the "The bad guy corrupted me and you must kill me to set me free!" thing. What gets glossed-over so often with the Damsel in Distress thing is that the original context of "Save The Princess!" fairytales was rescuing women from having their virginity stolen (via rape or otherwise) by parties who did not have the proper claim on such in an era where virginity was inextricably tied to marriageability and thus the entirey of female worth. "Kill me, I'm a monster!" in other words being a modernization of "Kill me, I am a 'ruined' woman!" It's a fantasy-ization of honor-killing, basically, and that's pretty fucking pernicious.

P.S. Comments will remain enabled on this post until such time as people prove themselves incapable of behaving like grownups. Abusive/trolling comments will be deleted at the discretion of me. People with an issue about the YouTube video itself not having comments are advised to click here and then go get some sunlight.

Wednesday, 22 May 2013

OVERBYTES on XBOX ONE

XBox? None.

ALSO: newest episode of the main series is HERE if you missed it.


Tuesday, 14 May 2013

EPISODE 84: "Starving Artists"

New Episode is NOW PLAYING on Blip!

Thursday, 25 April 2013

Come See ME at SGC2013!

ScrewAttack.com's gaming con, SGC, is returning June 21 - 23 of this year and I'll be a guest: Doing some panels, hanging out and I'm hoping to have a supply of books to sell and/or signby then as well.

Registration is still open, and if you do it through THIS LINK you'll be directly supporting me and The Game OverThinker series. So... think about doing that, please :)

Thursday, 18 April 2013

Got This Covered (UPDATED!)

As you might have read previously, I wrote a book and it's coming out soon through the fine folks at Fangamer.net. I still unfortunately don't have a set date date of publication to announce, but I can now officially reveal that we'll be publishing it under the title "SUPER MARIO BROS. 3: BRICK-BY-BRICK", and here on your right you can see the cover-art that the fine folks at Fangamer put together for it.

The basic premise is a "novelized let's-play." I've re-played SMB3 (my favorite game and my unscientifically-chosen candidate Greatest Game Ever Made) and chronicled not only every step of the journey (along with corresponding noteworthy events of my real life during the months-long experience) but analyzed each and every graphical, sound and narrative element encountered along the journey for their aesthetic, historical and cultural details. Also included: A history of the "Super Mario Bros." franchise and a separate account of my own personal history as a fan, student and critic of this series in particular and video games as a whole.

More details to follow - YES, we're planning an E-Book. Stay tuned.

Wednesday, 17 April 2013

EARTHBOUND Finally Returns

Today's Nintendo Direct announced a lot, including a new 3DS Zelda that's a direct sequel to "Link to The Past," but The Internet has spoken and the big news is that SNES cult-classic "Earthbound" is finally getting a release to the WiiU Virtual Console:

By the way, have you seen our new episode yet?

Monday, 15 April 2013

We Are Alright

For those of you who don't know, this whole operation is based out of Boston. So I just wanted to give a quick head's-up that yes, it's true that two (so far) explosions - apparently now confirmed to be bombs of some type - have exploded at the Boston Marathon. I was nowhere near the incident today, and thus far none of my family/friends are confirmed to have been in the area and are not among the injured.

Those looking to help the victims of this senseless tragedy are asked to make donations to the Red Cross and/or to give blood.

Thursday, 11 April 2013

Everything About This Is Awesome

People thought "Far Cry 3: Blood Dragon" was an April Fools joke, but it turned out to be a real thing - an "expansion" (though it'll be sold as a standalone item - $14.99US for about an 8 hour campaign - that does not require a copy of FC3 to play) that takes the puuuuuurty game engine that FC3 used to render hyper-realistic jungle environments to instead render a neon-infused scifi/action game with an aesthetic somewhere between mid-80s B-movie and NES-era action game (think Power Blade, Strider, etc) blown up into a 3D FPS.


Yeah. I like this. Let's have more expansions on the line of this (and more smaller, non-budget-buster-pricing titles too) now that "zombie mode" has more or less played itself out.

Wednesday, 10 April 2013

EPISODE 83: "The Next Crash"

UPDATE: Re-posted because of an Intense Debate error in the previous posting caused comment threads to disappear. With apologies for the inconvenience, anyone looking to continue an interupted conversation is welcome to do so here.

Finally, here's the new episode. Ivan takes over the hosting duties for this one, and he's got some thoughts about the likelihood of an impending Second Games Industry Crash.

Tuesday, 9 April 2013

Canned "Gritty FPS Reboot" of Mega Man SHOCKINGLY Only Looks About 1/3 as Shitty as You'd Expect

Polygon has a great piece up looking at a previously-unknown project - ultimately canceled by Capcom - wherein a bunch of ex-"Metroid Prime" developers (a game series which The Internet has decided, in absence of any factual evidence, that I "hate") attempt to reboot Mega Man (okay, technically "Mega Man X") into a gritty first-person shooter. And yes, there's video...

...Yeah. The story itself is a pretty fascinating look at Capcom wasting presumably good sums of money on a game they never seemed all that sure about and the devs sound sincere, but the Proof of Concept vids look about like you'd expect. I especially like how the "big get" of Adi Granov redesigning the character literally looks like a fanboy-photoshop of Granov's Iron Man armor tinted blue with a Mega Man helmet stuck on it. Still, one supposes I should be thankful that should this have ever actually happened they opted to use a few colors beyond rust and mud.

Monday, 8 April 2013

EPISODE 83: "The Next Crash"

Finally, here's the new episode. Ivan takes over the hosting duties for this one, and he's got some thoughts about the likelihood of an impending Second Games Industry Crash.


UPDATE: ABOUT THE COMMENTS SECTION:Okay. I have no idea what happened to the comments here. For some reason, the Intense Debate comment threads sometimes get randomly dropped from this particular blog. What I THINK is happening is that somehow people are accessing and using the old Blogger comment-system (which you still shouldn't be able to do, but if it wasn't buggy as hell it wouldn't be Blogger...) and that cause the ID thread to disappear. I'm sorry about this and I know it sucks for anyone who was in the midst of conversation via ID. I will be re-posting this episode in a new ID-enabled thread for anyone who wishes to continue with it.

Friday, 29 March 2013

Infinity

Just this moment finished "Bioshock Infinite." Yes, it's as good as you've heard. Play. Play now.

At this point I've only got one immediate "clever" observation, but in the interest of not spoiling ANYTHING even vaguely or by accident I'll put it after the jump:


"Oh, you've got just ONE big-idea theoretical-scifi concept built into your narrative to justify the video-gamey parts of your video-game? That's really cute." - Bioshock Infinite, talking to the Assassin's Creed series.

Wednesday, 27 March 2013

MGS5 Trailer

Hey, remember that "Phantom Pain" thing that everyone immediately knew was "Metal Gear Solid 5" but they wouldn't come out and say was "Metal Gear Solid 5?"

Well, it's "Metal Gear Solid 5."


Tuesday, 26 March 2013

The Book

If you were at Escapist Movie Night at PAXEast this past weekend (or you caught an earlier reveal during the Desert Bus charity event) you already know about this, but for everyone else it would seem the cat is out of the bag...

So! I'm writing a book. Or, rather, I've written a book and - barring any unforseen disaster - it will be coming out soon. It's a book about video games, and is being developed with (and will be sold exclusively online through) fangamer. If I had to describe it as anything it would be a book of game criticism; though not of a kind I've found anywhere else.

Further details (all of which are, it goes without saying, wholly subject to change) after the jump...

At this time the book itself doesn't have a title I can officially announce or cover-art, but the main text of the thing has been written. My "big idea" was to take the longform "scene-by-scene" (or shot-by-shot) analysis often applied to book-length criticism of movies or plays to gaming by, essentially, novelizing a "Let's Play."

The approach: I would play all the way through a classic game - every level, every enemy, every item, the whole experience - and analyze everything about it as I went: The mechanics, the layouts, the art-design of the sprites, the aesthetics of the backgrounds, the music, the known history of the production, cultural references and context, etc. In addition, since it's my position that the effect our moods outside of gaming effect the interactivity of the medium and vice-versa, the "narrative" of playing the game would be intercut with the "narrative" of what was going on in my life during the play-through.

I chose "Super Mario Bros. 3" to be the subject, mainly because it's my favorite game but also because it's the best possible candidate: A classic game, part of the most famous series in the entire medium, lengthy, linear and enduringly popular enough that a sizable portion of a prospective readership would be familiar with it. It ultimately took on a greater significance, though, as the initial play-through itself wound up coinciding with my preparations for moving out of the home I'd grown up in - in other words, playing this game in the house I'd first fallen in love with it for the last time.

So... yeah, this is "labor of love" stuff. But I'd be lying if I said that I wasn't proud of the idea that - to my knowledge, at least - this kind of in-depth analysis hasn't been done at this scale for a single game. For good measure, it also includes a history of the franchise and my own personal history with it.

At this time, all I can say about release dates is that we're angling to have it available within the next few months (my goal is to have some copies ready to sell in-person at SGC - fingers crossed) but I'll be updating here as more information re: dates, cost, title, etc is made ready for public reveal. I'm nervous but excited about the whole process... I just hope enough of you folks A.) give it a shot and B.) like what you find.

Stay tuned for more details.

Friday, 22 March 2013

WOO-OO!

Holy shit. As far as game announcements go, it'll be REALLY hard for the rest of PAXEast to top this. WayForward? You are the hope of us all.

Off To PAXEast

I'm officially en-route to the weekend at PAXEast folks, so if you're there feel free to say hi and if not follow my Twitter @the_moviebob in case I say or see something interesting while there. If you're at the show, check me out at the Escapist Movie Night panel on Saturday 3/23 at 9:00pm in the Merman Theater.

Thursday, 21 March 2013

SUPPLEMENTAL: "I'm Sorry (But EA Should Be Sorrier)"

So, then.

In the making of this series, March has basically been a gigantic non-starter. A blizzard scuttled at least two weeks of shooting, then another storm and subsequent ceaseless wind/rain pushed it further - serves me right, I guess. So, since I obviously won't be getting any work done on this front with PAXEast going on this weekend; I sat down and flipped on the camera early this morning (like 3:00am or so) to do a quickie "hey, sorry, here's what's up" vlog that wound up being a little rambling (unscripted) and eventually turned into a minor rant about EA, SimCity and the state of the industry. Decided to give it a semi-edit and upload, but don't worry - this sort of "tired-looking man talking to camera" motif won't become the norm around here.

 

My Experience Copyright © 2012 Fast Loading -- Powered by Blogger