Warung Bebas

Sunday, 30 June 2013

MP3 Indonesia Gratis

Download lagu-lagu MP3 Indonesia Gratis dan terbaru tahun 2013. Lagu-lagunya terdiri dari :

1. Cakra Khan (Kompilasi) (4 Lagu)

Cakra Khan Kompilasi     Klik Disini untuk mendownload

2.  Fatin - Aku memilih Setia

Fatin - Aku memilih Setia   Klik Disini untuk mendownload

3. Butiran Debu (2 Lagu)

Butiran Debu   Klik Disini untuk mendownload

4. Album Raisa (4 Lagu)
Album Raisa   Klik Disini untuk mendownload

Saturday, 29 June 2013

Pengumuman UKG 2013

Uji Kompetensi Guru (UKG) Online 2013 telah diselenggarakan pada 3-15 Juni 2013 kemarin secara serentak di seluruh Indonesia. Dalam UKG tahun ini, tak kurang dari 625,312 guru di seluruh Indonesia mengikuti sebuah tes untuk mendapatkan sertifikasi guru ini. Kemdikbud Pengumuman Hasil UKG Online 2013.

Kini setelah menjalani tes UKG Online 2013, ratusan ribu guru di seluruh Indonesia menantikan Hasil UKG Online 2013. 

Perlu diketahui bahwasanya UKG tahun ini berbeda dengan tahun sebelumnya, walau sama-sama memakai sistem yang sama tapi peserta UKG 2013 tidak bisa langsung melihat nilai yang diperolehnya. Nantinya, Hasil UKG akan menjadi salah satu pertimbangan penetapan peserta sertifikasi 2013 melalui jalur Pendidikan dan Latihan Profesi Guru (PLPG). Setelah mengikuti dan lulus PLPG yang dilaksanakan kurang lebih selama 12 hari, guru mendapatkan sertifikat pendidik. Setelah itu, guru berhak mendapatkan Tunjangan Profesi Pendidikan (TPP) sebesar satu kali gaji pokok untuk guru PNS dan Rp. 1,5 juta untuk guru Non PNS. 

Kementerian Pendidikan dan Kebudayaan (Kemendikbud) memastikan bahwa untuk tahun 2013 ini kouta sertifikasi guru ditambah menjadi 350 ribu guru setelah sebelumnya direncanakan 250 ribu guru.

Untuk Guru yang lulus UKG 2013 akan berlanjut mengikuti PLPG 2013 yang direncanakan mulai Agustus 2013 mendatang. Sedangkan bagi guru yang tidak lolos UKG tahun ini, harus mengulang kembali ujian mengikuti UKG 2014.

Hasil UKG 2013 rencananya akan diumumkan pada 30 Juni 2013 mendatang oleh Pusbangprodik BPSDMP Kemdikbud di alamat :

PENGUMUMAN UKG 2013

 atau   

PENGUMUMAN UKG 2013

Semoga Bermanfaat

Friday, 31 May 2013

Spring Gamers

Is this brilliant? Yes, this is brilliant.

Tuesday, 28 May 2013

"Tropes Vs Women" Releases Episode 2

Oh hey, look at that:

I'm on my way to work right now, so I'll be watching in-full and commenting further later. For now, have at it:

UPDATE 1: Work was canceled, video watched, comments below the jump:

UPDATE 2: Some vengeful asshats have (apparently) gotten the clip taken down by exploiting YouTube's draconian TOS. A written transcript is still available HERE. Obviously, as soon as I see where it goes back up, I'll repost. People with mirrored links are welcome to post them in the comments until then.





So, then...

In many ways, I feel like this episode was a really solid reaction to the "where's the new substance?" critiques of the first one - much more in depth, much more focused on the "why is this problematic?" aspects, etc. Everything from 22:35 on, in particular, should serve as an answer to the "misandry is just as bad!!!" fools; laying out how patriarchy is also disempowering to men.

Honestly, though? I actually feel like she wasn't hard enough on some of this; particularly the "The bad guy corrupted me and you must kill me to set me free!" thing. What gets glossed-over so often with the Damsel in Distress thing is that the original context of "Save The Princess!" fairytales was rescuing women from having their virginity stolen (via rape or otherwise) by parties who did not have the proper claim on such in an era where virginity was inextricably tied to marriageability and thus the entirey of female worth. "Kill me, I'm a monster!" in other words being a modernization of "Kill me, I am a 'ruined' woman!" It's a fantasy-ization of honor-killing, basically, and that's pretty fucking pernicious.

P.S. Comments will remain enabled on this post until such time as people prove themselves incapable of behaving like grownups. Abusive/trolling comments will be deleted at the discretion of me. People with an issue about the YouTube video itself not having comments are advised to click here and then go get some sunlight.

Wednesday, 22 May 2013

OVERBYTES on XBOX ONE

XBox? None.

ALSO: newest episode of the main series is HERE if you missed it.


Tuesday, 14 May 2013

EPISODE 84: "Starving Artists"

New Episode is NOW PLAYING on Blip!

Thursday, 25 April 2013

Come See ME at SGC2013!

ScrewAttack.com's gaming con, SGC, is returning June 21 - 23 of this year and I'll be a guest: Doing some panels, hanging out and I'm hoping to have a supply of books to sell and/or signby then as well.

Registration is still open, and if you do it through THIS LINK you'll be directly supporting me and The Game OverThinker series. So... think about doing that, please :)

Thursday, 18 April 2013

Got This Covered (UPDATED!)

As you might have read previously, I wrote a book and it's coming out soon through the fine folks at Fangamer.net. I still unfortunately don't have a set date date of publication to announce, but I can now officially reveal that we'll be publishing it under the title "SUPER MARIO BROS. 3: BRICK-BY-BRICK", and here on your right you can see the cover-art that the fine folks at Fangamer put together for it.

The basic premise is a "novelized let's-play." I've re-played SMB3 (my favorite game and my unscientifically-chosen candidate Greatest Game Ever Made) and chronicled not only every step of the journey (along with corresponding noteworthy events of my real life during the months-long experience) but analyzed each and every graphical, sound and narrative element encountered along the journey for their aesthetic, historical and cultural details. Also included: A history of the "Super Mario Bros." franchise and a separate account of my own personal history as a fan, student and critic of this series in particular and video games as a whole.

More details to follow - YES, we're planning an E-Book. Stay tuned.

Wednesday, 17 April 2013

EARTHBOUND Finally Returns

Today's Nintendo Direct announced a lot, including a new 3DS Zelda that's a direct sequel to "Link to The Past," but The Internet has spoken and the big news is that SNES cult-classic "Earthbound" is finally getting a release to the WiiU Virtual Console:

By the way, have you seen our new episode yet?

Monday, 15 April 2013

We Are Alright

For those of you who don't know, this whole operation is based out of Boston. So I just wanted to give a quick head's-up that yes, it's true that two (so far) explosions - apparently now confirmed to be bombs of some type - have exploded at the Boston Marathon. I was nowhere near the incident today, and thus far none of my family/friends are confirmed to have been in the area and are not among the injured.

Those looking to help the victims of this senseless tragedy are asked to make donations to the Red Cross and/or to give blood.

Thursday, 11 April 2013

Everything About This Is Awesome

People thought "Far Cry 3: Blood Dragon" was an April Fools joke, but it turned out to be a real thing - an "expansion" (though it'll be sold as a standalone item - $14.99US for about an 8 hour campaign - that does not require a copy of FC3 to play) that takes the puuuuuurty game engine that FC3 used to render hyper-realistic jungle environments to instead render a neon-infused scifi/action game with an aesthetic somewhere between mid-80s B-movie and NES-era action game (think Power Blade, Strider, etc) blown up into a 3D FPS.


Yeah. I like this. Let's have more expansions on the line of this (and more smaller, non-budget-buster-pricing titles too) now that "zombie mode" has more or less played itself out.

Wednesday, 10 April 2013

EPISODE 83: "The Next Crash"

UPDATE: Re-posted because of an Intense Debate error in the previous posting caused comment threads to disappear. With apologies for the inconvenience, anyone looking to continue an interupted conversation is welcome to do so here.

Finally, here's the new episode. Ivan takes over the hosting duties for this one, and he's got some thoughts about the likelihood of an impending Second Games Industry Crash.

Tuesday, 9 April 2013

Canned "Gritty FPS Reboot" of Mega Man SHOCKINGLY Only Looks About 1/3 as Shitty as You'd Expect

Polygon has a great piece up looking at a previously-unknown project - ultimately canceled by Capcom - wherein a bunch of ex-"Metroid Prime" developers (a game series which The Internet has decided, in absence of any factual evidence, that I "hate") attempt to reboot Mega Man (okay, technically "Mega Man X") into a gritty first-person shooter. And yes, there's video...

...Yeah. The story itself is a pretty fascinating look at Capcom wasting presumably good sums of money on a game they never seemed all that sure about and the devs sound sincere, but the Proof of Concept vids look about like you'd expect. I especially like how the "big get" of Adi Granov redesigning the character literally looks like a fanboy-photoshop of Granov's Iron Man armor tinted blue with a Mega Man helmet stuck on it. Still, one supposes I should be thankful that should this have ever actually happened they opted to use a few colors beyond rust and mud.

Monday, 8 April 2013

EPISODE 83: "The Next Crash"

Finally, here's the new episode. Ivan takes over the hosting duties for this one, and he's got some thoughts about the likelihood of an impending Second Games Industry Crash.


UPDATE: ABOUT THE COMMENTS SECTION:Okay. I have no idea what happened to the comments here. For some reason, the Intense Debate comment threads sometimes get randomly dropped from this particular blog. What I THINK is happening is that somehow people are accessing and using the old Blogger comment-system (which you still shouldn't be able to do, but if it wasn't buggy as hell it wouldn't be Blogger...) and that cause the ID thread to disappear. I'm sorry about this and I know it sucks for anyone who was in the midst of conversation via ID. I will be re-posting this episode in a new ID-enabled thread for anyone who wishes to continue with it.

Friday, 29 March 2013

Infinity

Just this moment finished "Bioshock Infinite." Yes, it's as good as you've heard. Play. Play now.

At this point I've only got one immediate "clever" observation, but in the interest of not spoiling ANYTHING even vaguely or by accident I'll put it after the jump:


"Oh, you've got just ONE big-idea theoretical-scifi concept built into your narrative to justify the video-gamey parts of your video-game? That's really cute." - Bioshock Infinite, talking to the Assassin's Creed series.

Wednesday, 27 March 2013

MGS5 Trailer

Hey, remember that "Phantom Pain" thing that everyone immediately knew was "Metal Gear Solid 5" but they wouldn't come out and say was "Metal Gear Solid 5?"

Well, it's "Metal Gear Solid 5."


Tuesday, 26 March 2013

The Book

If you were at Escapist Movie Night at PAXEast this past weekend (or you caught an earlier reveal during the Desert Bus charity event) you already know about this, but for everyone else it would seem the cat is out of the bag...

So! I'm writing a book. Or, rather, I've written a book and - barring any unforseen disaster - it will be coming out soon. It's a book about video games, and is being developed with (and will be sold exclusively online through) fangamer. If I had to describe it as anything it would be a book of game criticism; though not of a kind I've found anywhere else.

Further details (all of which are, it goes without saying, wholly subject to change) after the jump...

At this time the book itself doesn't have a title I can officially announce or cover-art, but the main text of the thing has been written. My "big idea" was to take the longform "scene-by-scene" (or shot-by-shot) analysis often applied to book-length criticism of movies or plays to gaming by, essentially, novelizing a "Let's Play."

The approach: I would play all the way through a classic game - every level, every enemy, every item, the whole experience - and analyze everything about it as I went: The mechanics, the layouts, the art-design of the sprites, the aesthetics of the backgrounds, the music, the known history of the production, cultural references and context, etc. In addition, since it's my position that the effect our moods outside of gaming effect the interactivity of the medium and vice-versa, the "narrative" of playing the game would be intercut with the "narrative" of what was going on in my life during the play-through.

I chose "Super Mario Bros. 3" to be the subject, mainly because it's my favorite game but also because it's the best possible candidate: A classic game, part of the most famous series in the entire medium, lengthy, linear and enduringly popular enough that a sizable portion of a prospective readership would be familiar with it. It ultimately took on a greater significance, though, as the initial play-through itself wound up coinciding with my preparations for moving out of the home I'd grown up in - in other words, playing this game in the house I'd first fallen in love with it for the last time.

So... yeah, this is "labor of love" stuff. But I'd be lying if I said that I wasn't proud of the idea that - to my knowledge, at least - this kind of in-depth analysis hasn't been done at this scale for a single game. For good measure, it also includes a history of the franchise and my own personal history with it.

At this time, all I can say about release dates is that we're angling to have it available within the next few months (my goal is to have some copies ready to sell in-person at SGC - fingers crossed) but I'll be updating here as more information re: dates, cost, title, etc is made ready for public reveal. I'm nervous but excited about the whole process... I just hope enough of you folks A.) give it a shot and B.) like what you find.

Stay tuned for more details.

Friday, 22 March 2013

WOO-OO!

Holy shit. As far as game announcements go, it'll be REALLY hard for the rest of PAXEast to top this. WayForward? You are the hope of us all.

Off To PAXEast

I'm officially en-route to the weekend at PAXEast folks, so if you're there feel free to say hi and if not follow my Twitter @the_moviebob in case I say or see something interesting while there. If you're at the show, check me out at the Escapist Movie Night panel on Saturday 3/23 at 9:00pm in the Merman Theater.

Thursday, 21 March 2013

SUPPLEMENTAL: "I'm Sorry (But EA Should Be Sorrier)"

So, then.

In the making of this series, March has basically been a gigantic non-starter. A blizzard scuttled at least two weeks of shooting, then another storm and subsequent ceaseless wind/rain pushed it further - serves me right, I guess. So, since I obviously won't be getting any work done on this front with PAXEast going on this weekend; I sat down and flipped on the camera early this morning (like 3:00am or so) to do a quickie "hey, sorry, here's what's up" vlog that wound up being a little rambling (unscripted) and eventually turned into a minor rant about EA, SimCity and the state of the industry. Decided to give it a semi-edit and upload, but don't worry - this sort of "tired-looking man talking to camera" motif won't become the norm around here.

Sunday, 17 March 2013

D&D Arcade Games Coming to XBLA/PSN

Well, whaddaya know? Capcom decided to do something decent for retro-gaming; broken clocks and all that: Their two classic (and somewhat rare) "Dungeons & Dragons" beat-em-ups - "Tower of Doom" and Shadow over Mystara" are coming to XBLA/PSN. Supposedly, this will be "officially unveiled" at PAXEast. It's being called a port, which I hopefully assume means it will be the original games with the original graphics - not another "HD remake" disaster like "Turtles In Time Re-Shelled".

Good show, Capcom... sure would be nice to have a WiiU* port with off-TV play, though. Just sayin.





*Yes, peanut gallery, that would be your cue to remind me that I am biased Nintendo fanboy and that it would be stupid to put these on WiiU because nobody cares about the WiiU which is a good thing because now the combined forces of nostalgia, filthy casuals and Japan can stop ruining gaming. Don't let me down, kids.

Tuesday, 12 March 2013

OVERBYTES on Tropes vs. Women

Now available for viewing by all, an overall appraisal on the first episode of "Tropes vs. Women in Video Games" and it's attendant controversies.


P.S. People who continue to insist on harping about production costs are directed to THIS post.

Thursday, 7 March 2013

Tropes vs. Women launches first episode (UPDATED!)

Oh hey, remember that kickstarted webseries that people freaked out about because a woman was talking out of turn about man things, then decided it was actually a "scam" that would never actually come out when that didn't convince people that she was the antichrist?

Well, it came out. Here's a link. I'll chime back in later with what I actually thought of it.

UPDATE II: The newest episode of "OverBytes" is a thorough "review" of the show. All audiences can watch it right now.



UPDATE I: At the suggestion of user "Nixou," I'm re-posting (with corrections) my response to one of the more consistent issues people seem to have re: the cost of producing a show like this (aka "how does THIS cost $150,000??) as follows:

Here's the thing: I (and I'm speaking strictly of my self-produced/funded stuff like TGO and American Bob here, not the Escapist gigs) and others working on the YouTube/Blip series side of this medium are generally A.) Making this stuff FOR the amateur/indie circuit and B.) using primarily materials we already have or can be "donated" either by ourselves or aquaintances. In my specific case, I'm not outputting OR shooting in HD, the shows themselves are not of "broadcast caliber" and I don't pay professional wages to the people who help out. If I did, the INCREDIBLY low-ball $6,000 pricetag she originally set (don't forget: the donations were so HUGE because people kept donating as a "screw you" to her detractors) would MAYBE cover 2 - 3 average-scale TGO episodes, tops.

I've noticed that people in general have a skewed view of what independent video/film production actually costs because a lot of guys on the indie/fanfilm scene (no, I won't be naming names) like to brag about how low their production budget is - the problem being that A LOT of the time these are guys who have "day jobs" in the professional film/video business and thus access to equipment and facilities that they would otherwise be paying substantial sums to rent or lease; or they don't include what they would normally charge a client for their services in their own productions, OR they have friends in similar circumstances who are "donating" their time/services and not listing what that would cost on a real job. For example: If "Game OverThinker" had the EXACT same schedule and final-quality but I was paying real industry-standard fees and wages for locations, facilities and crew; $10,000 would be a low-ball estimate for every episode.

 Having watched the video itself: She's shooting and outputting in HD/broadcast-quality (this has clearly been designed for classroom/seminar presentation moreso than the web video) and most the MASSIVE amount of game footage looks to have been captured from either original sources (I'm assuming MAME or download-service copies for the retro stuff) - which requires both expensive equipment and the expense of the systems and games themselves. Also, I don't know if she does her own graphics and animation, but her transitions all look like original work; and even if she did do them herself the "going rate" for that kind of work can get pretty damn high especially if you plan to buy or license it in perpuity. 

 ALSO: I don't know what else she does for a regular living, but I DO know the relative man-hours of putting a project like this together and they are substantial - thusly, if the ONLY thing all the Kickstarter money did was pay her bills and living-expenses (via supplmental income) while she cut down on her regular paying work so that she could free up the time to actually play/record the games, write the script and make the video I'm frankly perplexed that she ever somehow thought a paltry sum like $6,000 was going to cover it. She's currently operating out of San Fransisco, one of the most expensive places to live - even modestly - in the United States; so when you factor all that in... trust me, the expenses for this kind of production are much more substantial than most would imagine.

Monday, 4 March 2013

Sterling on Cage

Not that I ever thought I'd have performed the definitive "takedown" of David Cage; but if I or anyone else HAD harbored any pretense toward doing so we must now concede that Jim Sterling has now definitively taken the crown on that one:

Monday, 25 February 2013

"OVERBYTES" Takes On The PS4

Playstation 4 has been announced. Underwhelmed? You could say that.


Friday, 22 February 2013

Glenn Beck: Video-Games Responsible For Sandy Hook Massacre


(Hey, while you're hear, have you watched our new episode yet?)

Y'know, for awhile there I was a little worried that the American right-wing might've been doing something very smart in regards to their relationship with video-games. While it's not a perfect alignment, it's my observation that the worst aspects of gaming culture right now - centered, as these things tend to be, around the multiplayer-shooter genre - line up pretty well with The Right's most poisonous elements: Misogyny, angry-white-man paranoia plus the attendant homophobia plus "Men's Rights" lunacy that goes with it and, of course, worship of (but complete lack of respect for) the gun culture.

So when I saw things like Ollie North pimping "Call of Duty," my worry was: "Oh great, they've figured it out. They'll never regain footing in the rest of the entertainment industry; but gaming having any kind of ideological bent is such a nascent thing that they could easily slip in and claim this medium for their own without much resistance - and the only thing worse than the bro-gamers dominating the market would bro-gamers as a voting bloc."

Fortunately, The Right has demonstrated rather completely that they prize the short-term financial and electoral gains they get from being the obedient lapdogs of the gun industry FAR more than they do their long-term relevance as a political force; and so they've enthusiastically jumped onto the "Guns Don't Kill People, Violent Video-Games Kill People!" bandwagon - anything to prevent gun manufacturers' from losing business. In the latest salvo: Glenn Beck, preaching the "medical facts" of the Great Desensitization Lie:


Well, that was unpleasant. Hey, why not watch some Shameless Self-Promotion to wash your brain out?

Tuesday, 19 February 2013

EPISODE 82: "Never Grow Old"

The recent East Coast blizzard slowed production a little bit, but the show must go on! Here, The OverThinker responds to Warren Spector and David Cage's controversial DICE lectures:

Thursday, 14 February 2013

Nintenception

It sounds like a backhanded compliment, but really the "Mario & Luigi" RPG series (Superstar Saga, Partners in Time and Bowser's Inside Story, thus far) for portables have probably been the story/humor highpoint for Nintendo franchises for the better part of the last decade. Sharp, funny, self-aware, perfectly balancing sincere "quiet awe," unobtrusive fanservice and a knowing self-awareness. The first 3DS installment has now been announced as "Mario & Luigi: Dream Team," with the now-standard alt-dimension storyline taking place partially in the realm of Luigi's dream...



Dream-world, eh? Hm...

Nintendo? I don't ask for much - which is good, since you're kind of the opposite of generous when it comes to this stuf... But if Wart (the dream-world heavy from the U.S. SMB2) turned up here in some capacity it would make me just about the happiest boy in the world. Bonus points if he brings Mouser, Triclyde, Fryguy, Clawgrip or any combination thereof with him.

Thursday, 7 February 2013

OVERBYTES: "A' la Carte"

A new OVERBYTES argues on behalf on a new way for buying games digitally:

Tuesday, 5 February 2013

Perfection

Little sick of gaming-nostalgia mash-ups? Me too. But this? This is FUCKING BRILLIANT.

Wednesday, 30 January 2013

A Humble Hope For Help

So... I generally avoid using the Blog(s) for things like this, but wide nets need to be wide.

I'm looking to get in touch with people in the book-publishing business, specifically video-gaming related stuff but really at this level any inroad would be a good inroad; but there's a pretty wide disconnect between the digital press world and the print world, so... don't really have any idea how to do that.

BUT I'm betting I've got at least a few friends/followers/fans/colleagues reading these things who might have some tidbit of advice/direction/access to offer; so if that describes you please feel free to pop said info into the comments here (or, if you prefer, a way in which I could contact you to get it.) Any little bit helps, honestly :)

Thanks you.

Enemy

hat-tip: Polygon

Below, video of U.S. Senator Lamar Alexander, Republican of Tennessee. Mr. Alexander's stated position therein: "I think video games is (sic) a bigger problem than guns, because video games affect people." Alexander is known as a "moderate" and "bipartisan" within the Republican Party - which frankly says more  about the Party (i.e. you can be this backward and still not be backward enough) than it does about him.

This would be the honorable Senator's website, while this would be the section for contacting his political operation. In case any fellow Americans would like to (respectfully and non-abusively) offer him their thoughts on the matter.

Oh, and Tennessee-based readers? He has to run for re-election next year. His recently-announced likely opponent is named Larry Crim, whose website can be found HERE. Just sayin'.

Friday, 25 January 2013

Your Daily Reminder That Ralph Nader Is a Terrible Human Being

BTW, have you watched our New Episode yet?

Anyway... Ralph Nader - the man who helped give you 8 years of the George W. Bush presidency - has declared "violent" video-game producers to be "Electronic child molesters."

Screw you very much, Ralph.

Wednesday, 23 January 2013

Wonderful 101

Well! "Wonderful 101" is undoubtedly the most "video-game-ish" looking video-game I've seen in quite sometime. I run hot or cold on strategy games, but I'm damn inclined to pick this up...

ALSO: Brand-new episode went up today, so go watch!



This was announced at today's "Nintendo Direct" briefing, which also included the unsurprising (but never the less welcome) news of a new 3D Mario, Mario Kart and Smash Bros. to be shown off at E3 in June. Also shown off: Another "Epic Yarn" installment, this time starring Yoshi, an HD remake of "Wind Waker" and "Mother 2" coming to the (Japanese) WiiU Virtual Console.

EPISODE 81: "Let This Be The End"

New episode, now available on Blip:

Our subject this week (inspired in part by Mr. Croshaw) is whether or not we really, really need yet another generation of new individual consoles...

Wednesday, 16 January 2013

No Fear

I'd like to spend all day engaging people about this, but the fact is I have a shit-ton of deadline-driven work to do that's only going to get done if I got media-dark for a few hours. So this will have to be all from me about the big Obama gun laws speech today.

I imagine the number-one thing anyone wants to hear from me is how I feel about the President calling for "more research into violent video-games" as part of his big set of plans/proposals. Honestly? I hated hearing it. It cuts me to the bone when otherwise intelligent, reasonable people I happen to support have to jump and join that particular political dance; especially when I strongly suspect that they're better than that. I would prefer that the President had said "some have called for more attention paid to a link between violent games or movies and gun deaths, but the fact is that research has already been done a hundred times over and the link quite simply does not exist and continuing to call for it distracts from the real issue; which is guns and the obscene power of the Gun Lobby."

I'd have liked to see that, and maybe someday I will, but it wasn't going to be today.



The fact is, enough of my fellow Americans are paranoid enough (either through their own deficiencies or because they lack the necessary clarity and intellectual confidence to not be swayed by the propaganda of the NRA and their ilk) to give real traction to the meme of Obama/democrats "coming to take all the guns!!!;" one that only gets stronger if said propagandists can claim that they and their issue is being "singled out." That they and their issue should be singled out is beside the point - "singling out" sounds bad.

Thus was Joe Biden obliged to invite representatives of the movie and game industry (Why not books? Oh, right - older/out-of-touch people aren't scared/confused by books) to his various summitts - even though he's smart enough to know that the "link" doesn't exist - in order to affect the image that guns and gun-rights weren't "alone" in being called to the principal's office. And thus is Obama obliged to namecheck some illusory need for violent games "research" even though he's also smart enough to know better and saavy enough to know that even if he did buy into (for example) the "desensitization" fallacy, actually making any moves that even smelled of censorship would lose he and his party their crucial support among GenX/Y voters.

But here's the rub: "Calling for more research," in Washington-speak, translates to "we pretty-much garauntee nothing will come of this." It is, quite simply, a smoke-screen - a way for the President and his allies to appear to take the "broader solution" nonsense seriously while they get about the real business of breaking the back of the Gun Lobby in order to make U.S. gun laws slightly more sane.

Would I prefer that this hadn't been part of the speech, even as I recognize it as little more than rhetorical sleight of hand? Of course I would. I also wish he didn't have slip into maudlin reassurances about "Our Creator" at the end, or that he didn't need to feign four years worth of "evolution" on his support for gay marriage. I welcome the day, soon to come, when we look back on today's notions of "violent" movies and games causing real violence with the same "this was actually a THING??" horror and sadness with which we react to Calvin Candie's phrenology speech in "Django Unchained."

But that's not realistically going to happen today, and progressives, young people and especially gamers among them need to recognize that before they think about dismissing and turning their backs on an administration that - where and when it actually counts - has been (and is likely to continue to be) largely on their side. The perfect mustn't be the enemy of the good.

Saturday, 12 January 2013

Brownshirts in my backyard

The town of Melrose, Massachusetts has become the latest gang of idiots to start-up a "violent games buy-back" program... though, at least they aren't also burning them, so there's that.


Funny thing about these "buybacks..." they were both sponsored by local-business people, and instead of CASH (like the police give for guns in the actual gun-buyback programs these ones are partially intended to belittle) for turning in your property you already bought you get... gift-certificates for local business, which in turn funnel any extra money/time you spend while going to redeem said certificates BACK to the very people propping up the bans. Huh. Funny how that works out, eh?

Meanwhile, the State overall has decided to pull arcade games that use toy guns from state-operated rest stops, replacing them with more "passive" titles (because what public arcade areas need right now is to suck MORE, right?) after some suburban asshole saw one and decided a Sandy Hook relative (which he is not nor does he have any discernable connection to) could concievably walk by it and be disturbed. I especially like that they're making their kid appear in the accompanying photo with them, an action I'm sure will have absolutely no negative effect on his social life whatsoever...

Friday, 11 January 2013

"It Even Has A Watermark..."

Good lord, how did it take this long for someone to do this!?

Wednesday, 9 January 2013

Brownshirts Back Down

Polygon reports that the small town of Southington, CT has abandoned it's internationally-reported - and widely-derrided - plans for a mass-burning of "violent" video-games.

Officially, the business/community-leader group that had backed the plan is saying that since the announcement itself succeeded in "promoting discussion" and "creating strong awareness," there was no longer any reason to actually go through with the event.

Unofficially? Call this another win for New Media, is my feeling. Public-shaming has always been one of the ultimate curatives for bullies and petty-fascists, and The Internet is the most powerful tool to inflict such ever devised.

The fight now moves to politics, with gaming and Hollywood "leaders" scheduled to be part of the "comprehensive talks" with the Obama Administration this week and next. The fact that they're there doesn't particularly worry me - this administration is smart enough to know that the idea of a direct causal-relationship between "violent" media and real gun violence is soundly-discredited, unscientific horseshit - the "comprehensive talks" are a smokescreen, "cover" for the administration so that they can avoid looking like they're focused on "going after" the gun lobby when that's in fact what they ARE and should be focused on.

My only "worry" is with just how committed they are to said smokescreen. Obama etc aren't "anti-gaming," but they have shown a political willingness to throw this or that "under the bus" in order to affect the image of bipartisanship - I can easily imagine them "bending" on censorship in order to be able to say "See? We aren't just after your guns. Your turn to give something, NRA."

To my mind, that would be both disasterous in general and an utterly useless gesture on the administration's part; and not just because it would damage the invaluable clout Obama and Democrats in general currently have with the youth vote. Mr. President... in case you haven't noticed, these people already attacked you as an "anti-gun" zealot during the four years when Washington did/said jack shit about the issue. You will never win these people over - to them, you're just a guy with the wrong politics, the wrong name and the wrong skin - forget winning The NRA and it's ilk over, focus on winning over them.

Monday, 7 January 2013

MAGFest Panels

Had a great time at our innaugural MAGFest, the Game OverThinker/MovieBob Q&A Panel of which is now available on Blip in four easily-digestable parts: PART I, PART II, PART III and PART IV.







Everybody Watch Jimquisition Now

Today, my friend and colleague Jim Sterling is a hero:

NOTE: Graphic imagery from 1:20 - 1:49

Friday, 4 January 2013

I Don't Want To Game On This Planet Anymore

Y'know, it's funny. When I created The AntiThinker, he was supposed to embody an exaggeration of the absolute worst in gamer culture. Turns out, I didn't exaggerate enough...

Patricia Hernandez over at Kotaku points the way to a new candidate for gaming's worst human: A (popular, of course) YouTuber who puts up "how-to" videos instructing his followers on how to harrass female gamers for the crime of playing video games while female - "justified," of course, by the idea that these women are only gaming as a way to "con" poor, helpless men out of their money with sex appeal.

I'm not going to link directly to his stuff, but you can get the gist of it and watch (if you want to) from Hernandez piece HERE.

The whole thing is nothing short of revolting, top to bottom, particularly the sociopathic glee that the guy takes is carrying out and encouraging what's basically a keyboard and a mouse away from what'd be (verbal) sexual assault in the real world. But I'm particularly fascinated/repelled by the argument of him, his fans and too many of the Kotaku commenterati that somehow this is tit-for-tat "payback" because some of the women MAY be using their sex-appeal for attention or even monetary gain - essentially "they're WHORES, so they had it coming."

First off, the thing is... I don't give a shit. Setting aside that I have no real moral objection to (ethical) sex workers in the real world, I see absolutely NOTHING wrong the flirting-for-attention/cash "camgirl" phenomenon in gamer culture or otherwise on the net. People pay ME because they think I'm funny/insightful/whatever, I don't see how paying someone for being pretty/flirty is any different or deserving of "punishment." If you get "conned" out of kicking some paypal credits to this or that person online because she batted her eyes or flashed some cleavage and you felt like a schmuck later... that's on YOU, pal.

Secondly, what experience in real life tells you that this would be "okay" even in a virtual space. Do you imagine that punishing women for being sexy for attention or some other gain is a thing that happens? Do you know what would happen to anyone who walked into, say, most non-shithole strip clubs and spoke/acted towards the dancers the way this kid does to "virtual" women? A trip to the parking lot and a new set of finger-splints.

Wednesday, 2 January 2013

EPISODE 80: "Collect Calling"

The new episode is now up on Blip! The OverThinker counts off five "classic games" compilations that need to get made already.

REMEMBER: The OverThinker's panel at this weekend's MAGFest is Saturday at 10:00am!

Brownshirts (Update)

(Re-post to correct coding error in original post)

hat-tip: POLYGON.

This is how it begins...

I "get" that grief is a powerful emotion that can override common sense and reason, even in the best of us. I understand that, therefore, we are expected to be deferential and sympathetic to even the most awkward, outlandish or uncomfortable expressions of grief: "Oh, it's alright. They're just upset. Let them vent." I get that... but there's a limit to everything. So, I have ZERO problem saying that the folks in Southington, Connecticut who've more-or-less decided to hold a mass-burning of "violent" video games (music and movies, too) as some kind of reaction to the tragedy in nearby Newtown are, whateve their intent, essentially painting themselves as a pack of ignorant, knuckle-dragging, reactionary cretins; and that they deserve to be called-out and shamed for what is - regardless of scale, circumstance or intent - a crime against art, culture and an affront to civilized modernity.


Southington SOS, which purports to be a charitable organization comprised of local business and community leaders set up in the wake of the Sandy Hook massacre (which, just to reiterate, took place in a different community in CT) are the force behind this gesture. They put out a press release announcing it, which includes contact information for a local YMCA chairman who is apparently a spokesman for the group (I've contacted him for some clarification, awaiting response.)

Said press-release claims that it isn't trying to suggest that games are "to blame" for the shooting and that it's more interested in getting parents and their kids to "have the conversation;" though it goes to claim that "ample evidence" exists for violent media contributing to aggression, "desensitization" and the usual malarkey... without, of course, providing a source of said "ample evidence" (spoiler: that's because there isn't any.) They'll be rewarding "donations" with $25 dollar giftcards, which seems a little rotten to me since I'm more than certain the victimized town they're supposedly supporting could probably use that money... That the "returned" offending materials will be destroyed and "likely" incinerated was revealed by the Southington School Superintendent, Joe Erardi.

Like I said, these are the sorts of things that happen when people's emotions - especially grief and the impotent rage that comes with it - override common sense, and it only gets worse when it grips a community and becomes a kind of mass-pathology (see: Salem, 1692-1693). Often, the only "cure" for such circumstances is for non (or, at least, less) irrational people to hold up the mirror and point out the absurdity and wrongness of what said community is doing - sunlight, as ever, is the ultimate disinfectant. Which is why I think it's proper to publicize this event and respond (civily!) to Southington SOS; if only to let them know how much damage they're doing, image-wise, to themselves and their purported cause by engaging in such vile and wrongheaded behavior.

Note: If and when the representative I mentioned responds to my call, I will post any details/clarifications he wishes to make at my earliest ability.

Brownshirts

(original post moved to NEW LOCATION to correct a programming error, now found HERE)

Tuesday, 1 January 2013

2013

A New Year's wish from me to Capcom and whoever the hell owns what's left of THQ...

 

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